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	<title>Comments on: ArToolKitPlus integration with Ogre3D</title>
	<atom:link href="http://www.visual-experiments.com/2010/03/05/artoolkitplus-integration-with-ogre3d/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.visual-experiments.com/2010/03/05/artoolkitplus-integration-with-ogre3d/</link>
	<description>ASTRE Henri experiments with Ogre3D and web stuff</description>
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		<title>By: addrian</title>
		<link>http://www.visual-experiments.com/2010/03/05/artoolkitplus-integration-with-ogre3d/comment-page-1/#comment-6529</link>
		<dc:creator>addrian</dc:creator>
		<pubDate>Mon, 15 Aug 2011 14:13:58 +0000</pubDate>
		<guid isPermaLink="false">http://visual-experiments.com/blog/?p=12#comment-6529</guid>
		<description>can i build it with visual c++??? and how to render all the environtment, not only the object.... thanks before</description>
		<content:encoded><![CDATA[<p>can i build it with visual c++??? and how to render all the environtment, not only the object&#8230;. thanks before</p>
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		<title>By: Henri</title>
		<link>http://www.visual-experiments.com/2010/03/05/artoolkitplus-integration-with-ogre3d/comment-page-1/#comment-6405</link>
		<dc:creator>Henri</dc:creator>
		<pubDate>Mon, 08 Aug 2011 09:54:54 +0000</pubDate>
		<guid isPermaLink="false">http://visual-experiments.com/blog/?p=12#comment-6405</guid>
		<description>@addrian: source code and binary are available on &lt;a href=&quot;http://www.visual-experiments.com/demos/artoolkitplus-for-ogre3d/&quot; rel=&quot;nofollow&quot;&gt;this page&lt;/a&gt;.</description>
		<content:encoded><![CDATA[<p>@addrian: source code and binary are available on <a href="http://www.visual-experiments.com/demos/artoolkitplus-for-ogre3d/" rel="nofollow">this page</a>.</p>
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		<title>By: addrian</title>
		<link>http://www.visual-experiments.com/2010/03/05/artoolkitplus-integration-with-ogre3d/comment-page-1/#comment-6404</link>
		<dc:creator>addrian</dc:creator>
		<pubDate>Mon, 08 Aug 2011 09:32:45 +0000</pubDate>
		<guid isPermaLink="false">http://visual-experiments.com/blog/?p=12#comment-6404</guid>
		<description>may i ask this script??? i need it for my papper......</description>
		<content:encoded><![CDATA[<p>may i ask this script??? i need it for my papper&#8230;&#8230;</p>
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	</item>
	<item>
		<title>By: admin</title>
		<link>http://www.visual-experiments.com/2010/03/05/artoolkitplus-integration-with-ogre3d/comment-page-1/#comment-1039</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Mon, 04 Oct 2010 19:47:49 +0000</pubDate>
		<guid isPermaLink="false">http://visual-experiments.com/blog/?p=12#comment-1039</guid>
		<description>@Osi: I was using &lt;a href=&quot;http://studierstube.icg.tu-graz.ac.at/handheld_ar/download/ARToolKitPlus_2.1.1.zip&quot; rel=&quot;nofollow&quot;&gt;ARToolKitPlus version 2.1.1&lt;/a&gt;.</description>
		<content:encoded><![CDATA[<p>@Osi: I was using <a href="http://studierstube.icg.tu-graz.ac.at/handheld_ar/download/ARToolKitPlus_2.1.1.zip" rel="nofollow">ARToolKitPlus version 2.1.1</a>.</p>
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	</item>
	<item>
		<title>By: Osi</title>
		<link>http://www.visual-experiments.com/2010/03/05/artoolkitplus-integration-with-ogre3d/comment-page-1/#comment-1038</link>
		<dc:creator>Osi</dc:creator>
		<pubDate>Mon, 04 Oct 2010 17:21:17 +0000</pubDate>
		<guid isPermaLink="false">http://visual-experiments.com/blog/?p=12#comment-1038</guid>
		<description>shortly after posting that, i remembered i clicked the link to the source.</description>
		<content:encoded><![CDATA[<p>shortly after posting that, i remembered i clicked the link to the source.</p>
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	<item>
		<title>By: Osi</title>
		<link>http://www.visual-experiments.com/2010/03/05/artoolkitplus-integration-with-ogre3d/comment-page-1/#comment-1037</link>
		<dc:creator>Osi</dc:creator>
		<pubDate>Mon, 04 Oct 2010 17:19:05 +0000</pubDate>
		<guid isPermaLink="false">http://visual-experiments.com/blog/?p=12#comment-1037</guid>
		<description>Hi, I would like to find out what version of ARToolKitPlus you are using. I tried converting your project to an eclipse project and replaced your camera class with ofVideoGrabber. I am also using cmake to compile it but i keep getting stuck with AR+.
Thanks</description>
		<content:encoded><![CDATA[<p>Hi, I would like to find out what version of ARToolKitPlus you are using. I tried converting your project to an eclipse project and replaced your camera class with ofVideoGrabber. I am also using cmake to compile it but i keep getting stuck with AR+.<br />
Thanks</p>
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	<item>
		<title>By: admin</title>
		<link>http://www.visual-experiments.com/2010/03/05/artoolkitplus-integration-with-ogre3d/comment-page-1/#comment-10</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Sat, 27 Mar 2010 14:12:26 +0000</pubDate>
		<guid isPermaLink="false">http://visual-experiments.com/blog/?p=12#comment-10</guid>
		<description>@javier : I didn&#039;t add Ogre3D to OpenFrameworks... I just have created a small class for Ogre3D that is using OpenFrameworks ofVideoInput class. Actually, I&#039;m just using OF to get access to the webcam buffer with a cross-platform solution.</description>
		<content:encoded><![CDATA[<p>@javier : I didn&#8217;t add Ogre3D to OpenFrameworks&#8230; I just have created a small class for Ogre3D that is using OpenFrameworks ofVideoInput class. Actually, I&#8217;m just using OF to get access to the webcam buffer with a cross-platform solution.</p>
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		<title>By: javier</title>
		<link>http://www.visual-experiments.com/2010/03/05/artoolkitplus-integration-with-ogre3d/comment-page-1/#comment-9</link>
		<dc:creator>javier</dc:creator>
		<pubDate>Fri, 26 Mar 2010 06:08:05 +0000</pubDate>
		<guid isPermaLink="false">http://visual-experiments.com/blog/?p=12#comment-9</guid>
		<description>Congratulations henri !   Your demo looks great , actually I was googling if anyone has made a join of  ogre3d with openframeworks , and your example encourage me to give it a try .  I&#039;m developing apps in processing  and Openframeworks since a couple of years but y never try to get on 3D .  tell me, its  dificult to integrate Openframeworks  with ogre3d ?   i supouse the opengl code in &quot;OF&quot; can mess with ogre3d.  thx 4 make public your work!   javier from argentina</description>
		<content:encoded><![CDATA[<p>Congratulations henri !   Your demo looks great , actually I was googling if anyone has made a join of  ogre3d with openframeworks , and your example encourage me to give it a try .  I&#8217;m developing apps in processing  and Openframeworks since a couple of years but y never try to get on 3D .  tell me, its  dificult to integrate Openframeworks  with ogre3d ?   i supouse the opengl code in &#8220;OF&#8221; can mess with ogre3d.  thx 4 make public your work!   javier from argentina</p>
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