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	<title>Comments on: Structure from motion projects</title>
	<atom:link href="http://www.visual-experiments.com/2010/12/20/structure-from-motion-projects/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.visual-experiments.com/2010/12/20/structure-from-motion-projects/</link>
	<description>ASTRE Henri experiments with Ogre3D and web stuff</description>
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		<title>By: bryan</title>
		<link>http://www.visual-experiments.com/2010/12/20/structure-from-motion-projects/comment-page-1/#comment-61809</link>
		<dc:creator>bryan</dc:creator>
		<pubDate>Mon, 10 Feb 2014 07:10:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.visual-experiments.com/?p=1029#comment-61809</guid>
		<description>i&#039;m interesting with Building Rome on a Cloudless Day but i&#039;m not found source code. Does the source code actually be shared? (sorry for my bad english)</description>
		<content:encoded><![CDATA[<p>i&#8217;m interesting with Building Rome on a Cloudless Day but i&#8217;m not found source code. Does the source code actually be shared? (sorry for my bad english)</p>
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		<title>By: admin</title>
		<link>http://www.visual-experiments.com/2010/12/20/structure-from-motion-projects/comment-page-1/#comment-3265</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Tue, 05 Apr 2011 09:17:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.visual-experiments.com/?p=1029#comment-3265</guid>
		<description>@marriedwchildren: I&#039;m aware of your product but I didn&#039;t see any publication nor downloadable product than I can test with my own dataset: this is why I don&#039;t have included it on the list of SFM project I&#039;m interested in. But you seems to have indeed a very accurate SFM solution. I just have one concern about your unbiased comparison: why do you have used so small picture in the PhotoSynth comparison?</description>
		<content:encoded><![CDATA[<p>@marriedwchildren: I&#8217;m aware of your product but I didn&#8217;t see any publication nor downloadable product than I can test with my own dataset: this is why I don&#8217;t have included it on the list of SFM project I&#8217;m interested in. But you seems to have indeed a very accurate SFM solution. I just have one concern about your unbiased comparison: why do you have used so small picture in the PhotoSynth comparison?</p>
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		<title>By: marriedwchildren</title>
		<link>http://www.visual-experiments.com/2010/12/20/structure-from-motion-projects/comment-page-1/#comment-3241</link>
		<dc:creator>marriedwchildren</dc:creator>
		<pubDate>Tue, 05 Apr 2011 04:33:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.visual-experiments.com/?p=1029#comment-3241</guid>
		<description>Please take at a look at www.visualsize.com. Visualsize  conducted unbiased comparison studies against Bundler, Bundler+PMVS2, and Autodesk Photofly,  and  demonstrated that  their 3D software outperforms all others based on a similar SfM principle by a significant margin. Visualsize provides more than 100 3D models of  all kinds of objects using nothing but uncalibrated digital photos.</description>
		<content:encoded><![CDATA[<p>Please take at a look at <a href="http://www.visualsize.com" rel="nofollow">http://www.visualsize.com</a>. Visualsize  conducted unbiased comparison studies against Bundler, Bundler+PMVS2, and Autodesk Photofly,  and  demonstrated that  their 3D software outperforms all others based on a similar SfM principle by a significant margin. Visualsize provides more than 100 3D models of  all kinds of objects using nothing but uncalibrated digital photos.</p>
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		<title>By: admin</title>
		<link>http://www.visual-experiments.com/2010/12/20/structure-from-motion-projects/comment-page-1/#comment-1836</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Thu, 23 Dec 2010 10:26:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.visual-experiments.com/?p=1029#comment-1836</guid>
		<description>@Pierre: Thanks! I&#039;m officially on vacation today (no coding allowed during holiday...)! So you&#039;ll have to wait 2011 to get the visual studio solution. Hopefully it won&#039;t be long! BTW if you try to compile the solution with V3DLIB_ENABLE_LPSOLVE you&#039;ll see that LP_solve is needed.  Concerning the CycleInference package: I think that &lt;a href=&quot;http://people.kyb.tuebingen.mpg.de/jorism/libDAI/&quot; rel=&quot;nofollow&quot;&gt;libDAI&lt;/a&gt; is the only dependency missing (I should be able to compile it myself, but thanks for the help!).</description>
		<content:encoded><![CDATA[<p>@Pierre: Thanks! I&#8217;m officially on vacation today (no coding allowed during holiday&#8230;)! So you&#8217;ll have to wait 2011 to get the visual studio solution. Hopefully it won&#8217;t be long! BTW if you try to compile the solution with V3DLIB_ENABLE_LPSOLVE you&#8217;ll see that LP_solve is needed.  Concerning the CycleInference package: I think that <a href="http://people.kyb.tuebingen.mpg.de/jorism/libDAI/" rel="nofollow">libDAI</a> is the only dependency missing (I should be able to compile it myself, but thanks for the help!).</p>
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		<title>By: Pierre</title>
		<link>http://www.visual-experiments.com/2010/12/20/structure-from-motion-projects/comment-page-1/#comment-1833</link>
		<dc:creator>Pierre</dc:creator>
		<pubDate>Thu, 23 Dec 2010 09:15:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.visual-experiments.com/?p=1029#comment-1833</guid>
		<description>Nice job to make it works !
It seems that the dependency over LP_solve is not used in the code in fact... Just the includes are present ...
I&#039;m quite impatient to test it.
If you want some help for the cycle inference. Tell me ;)</description>
		<content:encoded><![CDATA[<p>Nice job to make it works !<br />
It seems that the dependency over LP_solve is not used in the code in fact&#8230; Just the includes are present &#8230;<br />
I&#8217;m quite impatient to test it.<br />
If you want some help for the cycle inference. Tell me <img src='http://www.visual-experiments.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: admin</title>
		<link>http://www.visual-experiments.com/2010/12/20/structure-from-motion-projects/comment-page-1/#comment-1824</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Wed, 22 Dec 2010 14:15:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.visual-experiments.com/?p=1029#comment-1824</guid>
		<description>@smoggy: thanks a lot for this link!
@Josh Harle: I know that the PhotoSynth/Bundler comparison it&#039;s now really fair... But this is the result I got from my &lt;a href=&quot;http://photosynth.net/view.aspx?cid=3ed06bd0-8191-4d01-a78e-c0603424764d&quot; rel=&quot;nofollow&quot;&gt;church dataset&lt;/a&gt;. And as I&#039;m using the sparse point cloud for tracking you understand why I&#039;m looking for Bundler alternative.
@Pierre: actually I already &lt;a href=&quot;http://www.visual-experiments.com/beta/v3d.jpg&quot; rel=&quot;nofollow&quot;&gt;have it working&lt;/a&gt; ;):
SfM package:
- all binaries are working
CycleInference package:
- nothing (not tried yet)
The windows port wasn&#039;t easy due to the number of dependencies (+ some cuda rewrite to be compatible with visual studio): I&#039;ll share it once I&#039;ll have the scripting complete too.</description>
		<content:encoded><![CDATA[<p>@smoggy: thanks a lot for this link!</p>
<p>@Josh Harle: I know that the PhotoSynth/Bundler comparison it&#8217;s now really fair&#8230; But this is the result I got from my <a href="http://photosynth.net/view.aspx?cid=3ed06bd0-8191-4d01-a78e-c0603424764d" rel="nofollow">church dataset</a>. And as I&#8217;m using the sparse point cloud for tracking you understand why I&#8217;m looking for Bundler alternative.</p>
<p>@Pierre: actually I already <a href="http://www.visual-experiments.com/beta/v3d.jpg" rel="nofollow">have it working</a> <img src='http://www.visual-experiments.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> :</p>
<p>SfM package:<br />
- all binaries are working</p>
<p>CycleInference package:<br />
- nothing (not tried yet)</p>
<p>The windows port wasn&#8217;t easy due to the number of dependencies (+ some cuda rewrite to be compatible with visual studio): I&#8217;ll share it once I&#8217;ll have the scripting complete too.</p>
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		<title>By: Pierre</title>
		<link>http://www.visual-experiments.com/2010/12/20/structure-from-motion-projects/comment-page-1/#comment-1820</link>
		<dc:creator>Pierre</dc:creator>
		<pubDate>Wed, 22 Dec 2010 13:49:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.visual-experiments.com/?p=1029#comment-1820</guid>
		<description>ETH-V3D Structure-and-Motion software: I’m currently trying to port this to windows, seems to be the most complete Bundler alternative =&gt; Will not be easy. Need LP_Solve, Cuda...</description>
		<content:encoded><![CDATA[<p>ETH-V3D Structure-and-Motion software: I’m currently trying to port this to windows, seems to be the most complete Bundler alternative =&gt; Will not be easy. Need LP_Solve, Cuda&#8230;</p>
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	<item>
		<title>By: Josh Harle</title>
		<link>http://www.visual-experiments.com/2010/12/20/structure-from-motion-projects/comment-page-1/#comment-1815</link>
		<dc:creator>Josh Harle</dc:creator>
		<pubDate>Wed, 22 Dec 2010 04:58:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.visual-experiments.com/?p=1029#comment-1815</guid>
		<description>Hi Henri,
Wow; the PhotoSynth/Bundler comparison is quite an indictment of Bundler results! :)</description>
		<content:encoded><![CDATA[<p>Hi Henri,</p>
<p>Wow; the PhotoSynth/Bundler comparison is quite an indictment of Bundler results! <img src='http://www.visual-experiments.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: smoggy</title>
		<link>http://www.visual-experiments.com/2010/12/20/structure-from-motion-projects/comment-page-1/#comment-1810</link>
		<dc:creator>smoggy</dc:creator>
		<pubDate>Tue, 21 Dec 2010 14:42:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.visual-experiments.com/?p=1029#comment-1810</guid>
		<description>include this http://www.ros.org/wiki/ScaViSLAM</description>
		<content:encoded><![CDATA[<p>include this <a href="http://www.ros.org/wiki/ScaViSLAM" rel="nofollow">http://www.ros.org/wiki/ScaViSLAM</a></p>
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		<title>By: admin</title>
		<link>http://www.visual-experiments.com/2010/12/20/structure-from-motion-projects/comment-page-1/#comment-1803</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Tue, 21 Dec 2010 10:14:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.visual-experiments.com/?p=1029#comment-1803</guid>
		<description>@Cesar Lopez: you&#039;re right I should have commented all project I&#039;m interested in:
&lt;ul&gt;
&lt;li&gt;-Building Rome in a Day: just mentioned for reference (using Bundler)&lt;/li&gt;
&lt;li&gt;-Building Rome on a Cloudless Day: the source code does not contain the sfm solution, but it contains Cuda Ransac and Cuda Gist descriptor with k-medoids and k-nearest neighbors&lt;/li&gt;
&lt;li&gt;-Samantha: they still don&#039;t have released their source code but it sounds very promissing&lt;/li&gt;
&lt;li&gt;-PhotoSynth: I&#039;m trying to triangulate my own feature tracks using PhotoSynth camera position&lt;/li&gt;
&lt;li&gt;-ETH-V3D Structure-and-Motion software: I&#039;m currently trying to port this to windows, seems to be the most complete Bundler alternative&lt;/li&gt;
&lt;li&gt;-Simple Sparse Bundle Adjustment: this is not really a sfm solution, it only does the bundle adjustment but I may use this with OpenSynther&lt;/li&gt;
&lt;li&gt;-A multi-stage linear approach to structure from motion: this is a very great paper achieving impressive speed-up compared to Bundler and is &quot;drift-free&quot;&lt;/li&gt;
&lt;/ul&gt;
So there is not only one alternative to Bundler this is why I&#039;m interested in all this great projects.</description>
		<content:encoded><![CDATA[<p>@Cesar Lopez: you&#8217;re right I should have commented all project I&#8217;m interested in:</p>
<ul>
<li>-Building Rome in a Day: just mentioned for reference (using Bundler)</li>
<li>-Building Rome on a Cloudless Day: the source code does not contain the sfm solution, but it contains Cuda Ransac and Cuda Gist descriptor with k-medoids and k-nearest neighbors</li>
<li>-Samantha: they still don&#8217;t have released their source code but it sounds very promissing</li>
<li>-PhotoSynth: I&#8217;m trying to triangulate my own feature tracks using PhotoSynth camera position</li>
<li>-ETH-V3D Structure-and-Motion software: I&#8217;m currently trying to port this to windows, seems to be the most complete Bundler alternative</li>
<li>-Simple Sparse Bundle Adjustment: this is not really a sfm solution, it only does the bundle adjustment but I may use this with OpenSynther</li>
<li>-A multi-stage linear approach to structure from motion: this is a very great paper achieving impressive speed-up compared to Bundler and is &#8220;drift-free&#8221;</li>
</ul>
<p>So there is not only one alternative to Bundler this is why I&#8217;m interested in all this great projects.</p>
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