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	<title>Comments on: Google Chrome PhotoSynth Viewer using Three.js</title>
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	<link>http://www.visual-experiments.com/2011/07/21/google-chrome-photosynth-viewer-using-three-js/</link>
	<description>ASTRE Henri experiments with Ogre3D and web stuff</description>
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		<title>By: You can backup your old photosynth! &#187; Visual-Experiments.com</title>
		<link>http://www.visual-experiments.com/2011/07/21/google-chrome-photosynth-viewer-using-three-js/comment-page-1/#comment-197374</link>
		<dc:creator>You can backup your old photosynth! &#187; Visual-Experiments.com</dc:creator>
		<pubDate>Tue, 03 Jan 2017 08:12:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.visual-experiments.com/?p=1836#comment-197374</guid>
		<description>[...] support the photosynth 1 and view them with my experimental webgl viewer, created originally for my chrome extension. The updated source code is available on github: dddexperiments/offlineViewer. An updated win64 [...]</description>
		<content:encoded><![CDATA[<p>[...] support the photosynth 1 and view them with my experimental webgl viewer, created originally for my chrome extension. The updated source code is available on github: dddexperiments/offlineViewer. An updated win64 [...]</p>
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	<item>
		<title>By: fine</title>
		<link>http://www.visual-experiments.com/2011/07/21/google-chrome-photosynth-viewer-using-three-js/comment-page-1/#comment-189873</link>
		<dc:creator>fine</dc:creator>
		<pubDate>Tue, 15 Mar 2016 16:40:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.visual-experiments.com/?p=1836#comment-189873</guid>
		<description>hi,i&#039;m very interested in the webgl viewer.where can i get the code?thanks</description>
		<content:encoded><![CDATA[<p>hi,i&#8217;m very interested in the webgl viewer.where can i get the code?thanks</p>
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		<title>By: Nate Lawrence</title>
		<link>http://www.visual-experiments.com/2011/07/21/google-chrome-photosynth-viewer-using-three-js/comment-page-1/#comment-161715</link>
		<dc:creator>Nate Lawrence</dc:creator>
		<pubDate>Fri, 21 Nov 2014 01:16:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.visual-experiments.com/?p=1836#comment-161715</guid>
		<description>Henri, I&#039;m having trouble getting either of your alternate Photosynth 1 viewer extensions to work.
Has Chrome or Photosynth.net changed anything that would stop the extensions from taking effect?</description>
		<content:encoded><![CDATA[<p>Henri, I&#8217;m having trouble getting either of your alternate Photosynth 1 viewer extensions to work.</p>
<p>Has Chrome or Photosynth.net changed anything that would stop the extensions from taking effect?</p>
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	</item>
	<item>
		<title>By: Photosynth website chrome extension &#187; Visual-Experiments.com</title>
		<link>http://www.visual-experiments.com/2011/07/21/google-chrome-photosynth-viewer-using-three-js/comment-page-1/#comment-61018</link>
		<dc:creator>Photosynth website chrome extension &#187; Visual-Experiments.com</dc:creator>
		<pubDate>Mon, 03 Feb 2014 03:58:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.visual-experiments.com/?p=1836#comment-61018</guid>
		<description>[...] this is not my first extension for the photosynth website, I&#8217;ve already created one which is adding a webgl fallback viewer if you don&#8217;t have silverlight for photosynth1 [...]</description>
		<content:encoded><![CDATA[<p>[...] this is not my first extension for the photosynth website, I&#8217;ve already created one which is adding a webgl fallback viewer if you don&#8217;t have silverlight for photosynth1 [...]</p>
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	<item>
		<title>By: Three.js PhotoSynth Viewer with pictures and new UI &#187; Visual-Experiments.com</title>
		<link>http://www.visual-experiments.com/2011/07/21/google-chrome-photosynth-viewer-using-three-js/comment-page-1/#comment-7498</link>
		<dc:creator>Three.js PhotoSynth Viewer with pictures and new UI &#187; Visual-Experiments.com</dc:creator>
		<pubDate>Mon, 03 Oct 2011 17:15:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.visual-experiments.com/?p=1836#comment-7498</guid>
		<description>[...] I really like JS development and my Google Chrome PhotoSynth extension is a really good opportunity to experiment new WebGL stuff. So I’ve added new features to my previous version: [...]</description>
		<content:encoded><![CDATA[<p>[...] I really like JS development and my Google Chrome PhotoSynth extension is a really good opportunity to experiment new WebGL stuff. So I’ve added new features to my previous version: [...]</p>
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		<title>By: Nate Lawrence</title>
		<link>http://www.visual-experiments.com/2011/07/21/google-chrome-photosynth-viewer-using-three-js/comment-page-1/#comment-6637</link>
		<dc:creator>Nate Lawrence</dc:creator>
		<pubDate>Wed, 24 Aug 2011 19:46:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.visual-experiments.com/?p=1836#comment-6637</guid>
		<description>Henri, it took me a while to get this version of the extension and give it a run through. I&#039;m loving the ability to view the camera frusta and the addition of top view is pleasing as well.
I&#039;ve long wondered about the rendering possibilities of WebGL for the point clouds. I notice that you prefer to render each point as having a concrete dimension, rather than always rendering one point to one pixel as the default Photosynth viewers have. I wouldn&#039;t mind seeing an option for this official Photosynth point cloud rendering method, if it&#039;s possible.
Also, is there a reason that you chose squares for the shape to render each point to? I wouldn&#039;t mind an option to try other things like circles, hexagons, or spheres. I also have long been interested in the possibility of applying metallic reflectivity or light-emitting qualities to the points. I am especially fond of thinking of the entire point cloud twinkling like Christmas lights.
I assume that you are familiar with the work of directtovideo such as Agenda Circling Forth http://vimeo.com/12109210 and Numb Res http://vimeo.com/23216699 . Combining that sort of rendering of the point cloud with something like Thiago Costa&#039;s Lagoa Multiphysics engine http://vimeo.com/13457383 would be an absolutely amazing spectacle.
I know that I&#039;m dreaming fairly large dreams, but there they are.
Thank you for your continued sharing of your work with the rest of us.
.nl</description>
		<content:encoded><![CDATA[<p>Henri, it took me a while to get this version of the extension and give it a run through. I&#8217;m loving the ability to view the camera frusta and the addition of top view is pleasing as well.</p>
<p>I&#8217;ve long wondered about the rendering possibilities of WebGL for the point clouds. I notice that you prefer to render each point as having a concrete dimension, rather than always rendering one point to one pixel as the default Photosynth viewers have. I wouldn&#8217;t mind seeing an option for this official Photosynth point cloud rendering method, if it&#8217;s possible.</p>
<p>Also, is there a reason that you chose squares for the shape to render each point to? I wouldn&#8217;t mind an option to try other things like circles, hexagons, or spheres. I also have long been interested in the possibility of applying metallic reflectivity or light-emitting qualities to the points. I am especially fond of thinking of the entire point cloud twinkling like Christmas lights.</p>
<p>I assume that you are familiar with the work of directtovideo such as Agenda Circling Forth <a href="http://vimeo.com/12109210" rel="nofollow">http://vimeo.com/12109210</a> and Numb Res <a href="http://vimeo.com/23216699" rel="nofollow">http://vimeo.com/23216699</a> . Combining that sort of rendering of the point cloud with something like Thiago Costa&#8217;s Lagoa Multiphysics engine <a href="http://vimeo.com/13457383" rel="nofollow">http://vimeo.com/13457383</a> would be an absolutely amazing spectacle. </p>
<p>I know that I&#8217;m dreaming fairly large dreams, but there they are. </p>
<p>Thank you for your continued sharing of your work with the rest of us.</p>
<p>.nl</p>
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		<title>By: PhotoSynth viewer with pose estimator WebService &#187; Visual-Experiments.com</title>
		<link>http://www.visual-experiments.com/2011/07/21/google-chrome-photosynth-viewer-using-three-js/comment-page-1/#comment-6484</link>
		<dc:creator>PhotoSynth viewer with pose estimator WebService &#187; Visual-Experiments.com</dc:creator>
		<pubDate>Sat, 13 Aug 2011 10:11:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.visual-experiments.com/?p=1836#comment-6484</guid>
		<description>[...] The principle is very simple: the user drag and drop an unknown picture on the webpage. The picture is resized on the client side using canvas and then sent to the webservice using a classic POST Ajax call with the picture sent in jpeg base64. Then the pose estimator web service try to compute the pose and send an xml response. Then the pose is applied to the Three.js camera used in my PhotoSynth viewer. [...]</description>
		<content:encoded><![CDATA[<p>[...] The principle is very simple: the user drag and drop an unknown picture on the webpage. The picture is resized on the client side using canvas and then sent to the webservice using a classic POST Ajax call with the picture sent in jpeg base64. Then the pose estimator web service try to compute the pose and send an xml response. Then the pose is applied to the Three.js camera used in my PhotoSynth viewer. [...]</p>
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	<item>
		<title>By: Henri</title>
		<link>http://www.visual-experiments.com/2011/07/21/google-chrome-photosynth-viewer-using-three-js/comment-page-1/#comment-6292</link>
		<dc:creator>Henri</dc:creator>
		<pubDate>Sun, 31 Jul 2011 11:12:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.visual-experiments.com/?p=1836#comment-6292</guid>
		<description>@Josh: Thanks!
@all: I&#039;m also very proud of a new feature that I&#039;ve just added to the viewer (not yet available). I&#039;ve implemented a C++ WebService in the spirit of Read/Write World :)
I really hope that Microsoft plans is equivalent to this demo with Read/Write World! I should showcase this demo next week as I&#039;m currently in holiday...</description>
		<content:encoded><![CDATA[<p>@Josh: Thanks! </p>
<p>@all: I&#8217;m also very proud of a new feature that I&#8217;ve just added to the viewer (not yet available). I&#8217;ve implemented a C++ WebService in the spirit of Read/Write World <img src='http://www.visual-experiments.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
I really hope that Microsoft plans is equivalent to this demo with Read/Write World! I should showcase this demo next week as I&#8217;m currently in holiday&#8230;</p>
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		<title>By: Josh Harle</title>
		<link>http://www.visual-experiments.com/2011/07/21/google-chrome-photosynth-viewer-using-three-js/comment-page-1/#comment-6264</link>
		<dc:creator>Josh Harle</dc:creator>
		<pubDate>Thu, 28 Jul 2011 14:02:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.visual-experiments.com/?p=1836#comment-6264</guid>
		<description>Fantastic work Henri :)
(and mr doob!)</description>
		<content:encoded><![CDATA[<p>Fantastic work Henri <img src='http://www.visual-experiments.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  </p>
<p>(and mr doob!)</p>
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		<title>By: Henri</title>
		<link>http://www.visual-experiments.com/2011/07/21/google-chrome-photosynth-viewer-using-three-js/comment-page-1/#comment-6239</link>
		<dc:creator>Henri</dc:creator>
		<pubDate>Sun, 24 Jul 2011 21:05:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.visual-experiments.com/?p=1836#comment-6239</guid>
		<description>@knygar: Yes, otherwise I would have packed and obfuscated the source code ;-)</description>
		<content:encoded><![CDATA[<p>@knygar: Yes, otherwise I would have packed and obfuscated the source code <img src='http://www.visual-experiments.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
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