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00023 #include "OgreOpenCL.h"
00024 
00025 #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
00026 
00027 #include <OgreD3D9RenderSystem.h>
00028 #include <OgreD3D9Texture.h>
00029 #include <OgreD3D9HardwareVertexBuffer.h>
00030 
00031 namespace Ogre
00032 {
00033         namespace OpenCL
00034         {
00035                 class D3D9Root : public Root
00036                 {
00037                         public:
00038                                 D3D9Root(Ogre::RenderWindow* renderWindow, Ogre::RenderSystem* renderSystem);
00039                                 virtual bool init();
00040 
00041                         protected:
00042                                 LPDIRECT3DDEVICE9 mDevice;
00043                                 Ogre::GPUVendor   mGPUVendor;
00044                 };
00045 
00046                 class D3D9VertexBuffer : public VertexBuffer
00047                 {
00048                         public:
00049                                 D3D9VertexBuffer(Root* root, Ogre::HardwareVertexBufferSharedPtr vertexBuffer);
00050 
00051                                 virtual bool registerForCL();
00052                                 void* getPointer();
00053 
00054                                 virtual bool map();
00055                                 virtual bool unmap();
00056                 };
00057 
00058                 class D3D9VertexBufferManager : public VertexBufferManager
00059                 {
00060                         public:
00061                                 D3D9VertexBufferManager(Root* root);
00062 
00063                                 virtual VertexBuffer* createVertexBuffer(Ogre::HardwareVertexBufferSharedPtr vertexBuffer);
00064                                 virtual void destroyVertexBuffer(VertexBuffer* vertexBuffer);
00065                 };
00066         }
00067 }
00068 
00069 #endif //if OGRE_PLATFORM == OGRE_PLATFORM_WIN32