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	<title>Visual-Experiments.com &#187; v3dsfmtoolkit</title>
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	<description>ASTRE Henri experiments with Ogre3D and web stuff</description>
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		<title>New toolkits released</title>
		<link>http://www.visual-experiments.com/2011/02/22/new-toolkits-released/</link>
		<comments>http://www.visual-experiments.com/2011/02/22/new-toolkits-released/#comments</comments>
		<pubDate>Tue, 22 Feb 2011 10:58:54 +0000</pubDate>
		<dc:creator>Henri</dc:creator>
				<category><![CDATA[photogrammetry]]></category>
		<category><![CDATA[bundler]]></category>
		<category><![CDATA[missstereo]]></category>
		<category><![CDATA[photosynth]]></category>
		<category><![CDATA[photosynthtoolkit]]></category>
		<category><![CDATA[sfmtoolkit]]></category>
		<category><![CDATA[v3dsfmtoolkit]]></category>
		<guid isPermaLink="false">http://www.visual-experiments.com/?p=1388</guid>
		<description><![CDATA[V3DSfMToolkit ETH-V3D Structure-and-Motion software was created by Christopher Zach. The original source code with dataset is available at Christopher Zach Open-Source page (GPL license). I have created a windows port of V3DSfMToolkit with scripting wich is available as both binary (V3dSfMToolkit1.zip) and source (github). I&#8217;ve tested this toolkit with the dataset given by Christopher Zach [...]]]></description>
			<content:encoded><![CDATA[<h3>V3DSfMToolkit</h3>
<p>ETH-V3D Structure-and-Motion software was created by <a href="http://www.inf.ethz.ch/personal/chzach/">Christopher Zach</a>. The original source code with dataset is available at <a href="http://www.inf.ethz.ch/personal/chzach/opensource.html">Christopher Zach Open-Source page</a> (GPL license). I have created a <a href="https://github.com/dddExperiments/V3DSfMToolkit">windows port of V3DSfMToolkit</a> with scripting wich is available as both <a href="https://github.com/downloads/dddExperiments/V3DSfMToolkit/V3dSfMToolkit1.zip">binary</a> (<a href="https://github.com/downloads/dddExperiments/V3DSfMToolkit/V3dSfMToolkit1.zip">V3dSfMToolkit1.zip</a>) and <a href="https://github.com/dddExperiments/V3DSfMToolkit">source</a> (<a href="https://github.com/dddExperiments/V3DSfMToolkit">github</a>).</p>
<p><img src="http://www.visual-experiments.com/blog/wp-content/uploads/2011/02/v3dsfmtoolkit.jpg" alt="" title="v3dsfmtoolkit" width="523" height="207" class="alignnone size-full wp-image-1411" /><br />
I&#8217;ve tested this toolkit with the dataset given by Christopher Zach (see above screenshot) the reconstruction looks good but I only managed to get partial reconstruction from my own dataset.</p>
<h3>MissStereo</h3>
<p>Quasi-Euclidean Epipolar Rectification: MissStereo created by Pascal Monasse, Neus Sabater, Zhongwei Tang. The original source code is available at the <a href="http://www.ipol.im/pub/algo/m_quasi_euclidean_epipolar_rectification/">IPOL related page</a> under GPL license. You can download my windows port as both <a href="http://www.visual-experiments.com/blog/?sdmon=downloads/MissStereo1.zip">binary</a> (<a href="http://www.visual-experiments.com/blog/?sdmon=downloads/MissStereo1.zip">MissStereo1.zip</a>) and <a href="https://github.com/dddExperiments/MissStereo">source</a> (<a href="https://github.com/dddExperiments/MissStereo">github</a>).</p>
<table>
<tbody style="background: white">
<tr>
<td><img src="http://www.visual-experiments.com/blog/wp-content/uploads/2011/02/MissStereo.gif" alt="" title="MissStereo" width="220" height="302" class="alignnone size-full wp-image-1396" /></td>
<td><img src="http://www.visual-experiments.com/blog/wp-content/uploads/2011/02/meshlab-2011-02-21-10-53-21-96.gif" alt="" title="MissStereoAnimation" width="360" height="300" class="alignnone size-full wp-image-1394" /></td>
</tr>
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<p>I&#8217;m interested by this method to estimate the fundamental matrix without prior focal length knowledge.</p>
<h3>PhotoSynthToolkit with XSI support</h3>
<p>With the help of Julien Carmagnac (3D Graphist and XSI advanced user), I&#8217;ve duplicated the 3DS Max texture projection rendering solution for Softimage XSI:</p>
<div style="position: relative;">
<img src="http://www.visual-experiments.com/blog/wp-content/uploads/2011/02/xsi.gif" alt="" title="PhotoSynthToolkit_xsi_cameras" width="560" height="396" class="alignnone size-full wp-image-1438" /><br />
<img src="http://www.visual-experiments.com/blog/wp-content/uploads/2011/02/PhotoSynthToolkit_xsi_support.jpg" alt="" title="PhotoSynthToolkit_xsi_support" class="alignnone size-full wp-image-1418" style="position: absolute; z-index: 5; width: 150px; left: 5px; top: 253px;" />
</div>
<p>As usual, the new version of PhotoSynthToolkit including this new feature is available on his <a href="http://www.visual-experiments.com/demos/photosynthtoolkit/">dedicated page</a>.</p>
<h3>SFMToolkit with sequence matching</h3>
<p><a href="http://www.visual-experiments.com/demos/sfmtoolkit/">SFMToolkit</a> was packaged with BundlerMatcher, my own matching solution using <a href="http://www.cs.unc.edu/~ccwu/siftgpu/">SiftGPU</a>: this is a trivial quadratic exhaustive matching implementation. This implementation is well-suited for unstructured (unordered) pictures but if you are using a sequence of images as input (movie) you can reduce the complexity of the matching to linear. You can do that by only comparing frame N with frame N+1, N+2 [...], N+p. I&#8217;ve also fixed a bug that may occur on some system (Windows 7 x64 with UAC activated): thanks to <a href="http://blog.neonascent.net/">Josh Harle</a> for the bug reporting!<br />
<br />
The new version of SFMToolkit is available on his <a href="http://www.visual-experiments.com/demos/sfmtoolkit/">dedicated page</a>: this new feature is hidden, you need to edit &#8220;1 &#8211; Bundler.wsf&#8221; and set SEQUENCE_MATCHING_ENABLED to true (replace false by true).</p>
<h3>3D-Arch&#8217;2011</h3>
<p>I&#8217;m going to the <a href="http://www.3d-arch.org/">3D-Arch&#8217;2011 Workshop</a> at <a href="http://maps.google.com/maps?f=q&#038;source=s_q&#038;hl=en&#038;geocode=&#038;q=trento&#038;aq=&#038;sll=37.0625,-95.677068&#038;sspn=66.408528,135.263672&#038;ie=UTF8&#038;hq=&#038;hnear=Trento+Province+of+Trento,+Trentino-Alto+Adige%2FS%C3%BCdtirol,+Italy&#038;ll=45.943511,11.134644&#038;spn=3.705217,8.453979&#038;z=8&#038;iwloc=A">Trento</a>: 3D Virtual Reconstruction and Visualization of Complex Architectures. I hope to see amazing things about 3D reconstruction <img src='http://www.visual-experiments.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
<p><img src="http://www.visual-experiments.com/blog/wp-content/uploads/2011/02/3darch.jpg" alt="" title="3darch" width="560" height="175" class="alignnone size-full wp-image-1415" /><br />
Jean-Philippe Pons (CSTB, Sophia-Antipolis, France): High-resolution large-scale multi-view stereo </p>
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