Posts Tagged ‘acute3d’

Moving on… again :-)

July 11th, 2012

As you may have figured out I’m not working for acute3D anymore. I really enjoyed working there and I want to thanks them for the time we’ve spent together. I’ve learned a lot thanks to them and it was really great to deal with 3d data at a city scale!

BTW you should really checkout their online demos: streaming of 3d cities over internet!

But I’ve received an offer from Microsoft that I coudn’t refuse :-) . I’ll be working on super exciting stuff closely related to what I like.

Thus sadly I don’t think that I’ll have time left for this blog anymore. But I’ll try to post the source code of my modified version of Bundler.


Moving on

September 26th, 2011

I’ve spent almost 4 years at but it was time for me to move on. I’ve quit my job and I’ve started to work at Acute3D in September: they are working in the structure from motion and dense 3d reconstruction field. You can try their dense mesh creation technology by using Autodesk Photofly. Photofly is calibrating the cameras using Autodesk implementation and then the mesh is generated using Acute3D technology (Autodesk has bought a license of their meshing technology).

I’m working on the development of a calibration system (like bundler) at Acute3D. I’ve decided to work with them as I think that they do have the best technology available and I wanted to work with very skilled people working in computer vision.

I don’t know if I’ll be able to continue writing on this blog as this new job is really more interesting and challenging for me.